Saturday, September 17, 2011

Weekends03: In the mood for something dangerous!

Continued on my shader.
Feels like it's getting there.
Increasing frequency...
Updates!



2 comments:

  1. The displacement looks better here than monday's test renders.

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  2. Yes, right now the shader is not as flexible.
    It's dependent on many factors such as

    Model, the UVs
    Viewing angle?
    On close up it might look good while far awhile there isn't much to see...

    ReplyDelete