Thursday, September 22, 2011

Day15: Day woohoo

This morning showed my shader progress to Pamela san as At was sick(We got a At down, we got a At down!)
Her comment was that the shoelace doesn't look cloth like. Looks like a hard surface, doesn't feel soft.

Which reminded me that I've forgotten to tweak the parameters on the surface model.
So this time round I've added specs
Now it somehow feels like scales...
Any suggestions would be great!

Gonna continue on my animation task...

Updates!
This time round got a better test render.
Now the shoelace shader doesn't really shine...
Might be the lighting?
Gonna test out on the actual shaped curve instead.
After many tweaks, creep sop is really hard to figure out...
Now as the viewer, I don't see any specify shapes being formed.
It's like a trailing movement only.

Gotta figure out how to make the shapes more visible...

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