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Thursday, October 13, 2011

Day29: Betty Wii Wu?

Current set up does not have proper uvs hence the issue with the shader...


Render as polygon with attribute transfer of uv from other shoelace to the current. [Image 1 and 2]

Render as NURBs and subdivision. [Image 3 and 4]
Posted by StarfishRap at 7:49 PM
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Name: Rap
Email: rapcheng@gmail.com

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Blog Archive

  • ▼  2011 (71)
    • ►  November (22)
    • ▼  October (25)
      • Day41: Missing Title!
      • Weekends09: USS
      • Day40: Thor is here!
      • Day39: Lace Up
      • Day38: Title of the day
      • Day37: Click Click Boom!
      • Day36: Calculating Velocity
      • weekends08: Production Summit
      • Day35: BootCamp02
      • Day34: BootCamp01
      • Day33: Move along
      • Day32: What up
      • Day31: Blur Sotong
      • Weekends07: Loose Booze
      • Day30: Stuck-O-Matic
      • Day29: Betty Wii Wu?
      • Day28: atan2?
      • Day27: Reviews
      • Weekends06: Sin City
      • Day26: Fly In So Low
      • Day25: Mo money, mo problem, no solution
      • Day23: R.I.P
      • Day23: Light up the sky
      • Day22: Cool-ops
      • Weekends05: Pico Festival?
    • ►  September (24)
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